A simple way for game studios to test their games with real players, collect structured feedback, and understand what works — before launch.
One connected cycle, from the first upload to the reward that closes the loop.
Studios create their game and upload a build.
Studios create a playtest and recruit testers.
Testers discover available playtests, apply, get approved, and play the game.
Testers submit structured feedback and report bugs they encounter.
Studios review feedback, bug reports and playtest results.
Studios reward testers with Credits for participation, feedback and confirmed bugs.
Rewards are granted by the studio — Credits are allocated manually, not automatically.
Everything you need to put a build in front of real players.
Add your game, description and builds.
Define the playtest, testing period and reward budget.
Open the playtest and review tester applications.
Approve testers and give them access to the appropriate build.
Use structured feedback forms and receive bug reports.
Review ratings, answers, participation, completion, feedback and bug results.
Grant Credits to testers based on their participation, feedback and confirmed bugs.
Play unreleased games and turn your experience into something studios can use.
Tell studios about your platforms, favorite genres and gaming interests.
Browse available playtests and find games you want to help test.
Request to participate in playtests that interest you.
Once approved, access the available build and test the game.
Answer feedback forms and share your experience.
Document bugs with useful reproduction information.
Receive Credits from eligible playtest activities and rewards.
Spend Credits in the Store on available cosmetic items.
Playtest Hub lets studios collect structured player feedback instead of relying only on scattered comments.
Testers can report an issue with everything a developer needs to reproduce it.
Every playtest has a results view built from the records testers actually submitted.
Results are shown per playtest, based on real submitted records.
Credits are Playtest Hub's internal reward currency.
Credits have no cash value and cannot be withdrawn, transferred or redeemed for money.
Playtest Hub notifies studios and testers when something relevant happens.
Users confirm their email before completing access to the platform.
Studios manage games and playtests, while Testers discover and participate in them.
Build access and Studio actions are protected by the user's role and permissions.
Whether you're building the next great indie game or looking for games to play and help improve, there's a place for you on Playtest Hub.